[B42] WaterPipes (Irrigation Pipes)
CAUTION:
Works only if you are near the barrel and pipe system, due to internal PZ changes, we can no longer get rain barrels if not in render range.
Port of original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2464581798 Credits goes to: TTR and Aragon for the great work.
My test to place the pipe was to equip the pipe as secondary item, this worked.
I removed all the fertilizer code and pour water (pour water can be already one via new transfer liquid feature)
Go to barrel -> right click -> liquid -> transfer
It is NOT planned to work further on this mod, only ported for b42.
Original description:
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Irrigation pipes (aka Drip irrigation) for farming and water supply. Fixed for B42
You can craft an irrigation pipe from a regular pipe, any hammer and a screwdriver.
You can put this pipe on the ground next to a water barrel, every field on which a pipe is located counts as watered.
Explanation of Smart pipes functionality (sandbox settings, default is on)
Classic pipes (aka smart pipes setting off):
After sowing the seeds, you need to manually water the fields at least once.
The irrigation system will remember this value and then automatically supply the fields with the set amount of water.
Some plants need less water and when it rains the water level rises above the set amount!
The irrigation system cannot distinguish whether the user or the rain is watering to full 100% water level.
A roof should be built over these fields.
Smart pipes:
Smart pipes will balance water levels to optimal. However after sowing new seeds, You should still water fields so health will not deteriorate too much before levels are optimal. Roof should be also build, so plants will not overflow and die from too much water (and also will lower chance of DWF).
Workshop ID: 3405984718
Mod ID: 2464581798/waterPipes