Nature’s gracious gift – Dryad

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Character Overview- Favorite Foods: Loves all vegetarian dishes
- Dryad’s defense multiplier x1.25, takes less damage
- Dryad’s hunger multiplier x0.5, gets hungry slower
- Dryad’s running speed x1.2, moves faster
- Dryad’s attack multiplier x0.75, deals less damage
- Exclusive item "Soul Staff" is unaffected by attack multiplier
Abilities:
- Photosynthesis:
During daytime, gains +10 sanity per minute and 2 health every 5 seconds
During dusk, gains +5 sanity per minute and 1 health every 5 seconds - Affinity with Nature:
1. Not actively attacked by Eyeplants
2. Small creatures do not flee
3. Bees are non-aggressive; Killer Bees do not emerge when passing by their hives
4. Gathering speed is increased
- Sacred Wisdom of the Wood:
1. All sanity-draining effects are halved
2. Emits a faint glow - Wooden Spirit Body:
1. Fire damage received increases by 25%, and burning duration is extended by 1 second
2. Does not lose sanity or drop items due to wetness
3. Can craft Living Logs using 40 health
4. Not affected by stale food penalties


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Soul Staff:
Attributes: Range 8, Damage 10, Planar Damage 10
Recipe: Living Log*1, Health 100, Sanity 150
Functions:
1. +1 sanity per hit
2. Holding the staff increases movement speed by 25%
3. Insert a Red Gem to keep body temperature above 20°C
4. Insert a Blue Gem to keep body temperature below 50°C
5. Dryad can haunt the Soul Staff to resurrectSpells:
1. Ironwood Blessing: Costs 20 sanity, grants 40% defense and 5 planar defense to players within a 12-unit range. Effect is doubled for Dryad and Saladmanders. Lasts 120 seconds.
2. Vitality Blessing: Costs 20 sanity, players and Saladmanders within a 12-unit range recover 1 health per second. Lasts 120 seconds.
3. Healing Touch: Costs 10 sanity, heals 20 health for players and Saladmanders within a 12-unit range.
4. Soul Revival: Revives all players within a 12-unit range. Costs 20 sanity per resurrection.
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Forest Crown:
Attributes: No durability, +10 planar defense, +6 sanity per minute
Recipe: Living Log*4, Gold Nugget*2, Moon Rock*2, Deerclops Eyeball*1
Functions:
1. Immune to lightning damage
2. Negates the effects of Sandstorm and Lunar Storm
3. Not actively attacked by Gestalts
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Dragonfruit:
Recipe: Living Log*2, Stinger*4, Health 100, Sanity 150
Functions:
1. Summons a Saladmander as a follower
2. Saladmander taunts hostile mobs and shadow creatures
3. Attacks apply a curse, causing enemies to take more damage
4. Reflects partial damage when attacked
5.When the saladmander dies, it can be fully revived by using forest essence on a dragon fruit.
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Thorn Spear:
Attributes: Damage 30, Planar Damage 5, Durability 200 (does not disappear when zero), Attack Range 1.2
Recipe: Living Log*2, Stinger*4, Moon Rock*1, Marble*1
Functions:
1. Recovers 2 health per attack
2. Prevents knockback while equipped
3. Can restore durability using Living Logs
4. Right-click to perform a charge attack
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Explorer’s Staff:
Attributes: Damage 35, Durability 800 (does not disappear when zero)
Recipe: Walking Cane*1, Purple Moonlens*1, Orange Moonlens*1
Functions:
1. Movement speed +25%
2. Right-click to teleport(You can open the map to use teleportation.)
3. Acts as an axe and pickaxe
4. Right-click the staff to toggle teleportation mode
5. Can restore 20% durability using Forest Essence
Note: Due to right-click conflict between teleportation toggle and repair, place the staff in the inventory to use repair normally.
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Thorn Backpack:
Attributes: Durability 800, Defense 80%
Recipe: Living Log*2, Stinger*4, Pig Skin*4, Sanity 50
Functions:
1. 12-slot backpack, fireproof, waterproof, keeps items dry
2. Reflects partial damage when attacked
3. Can restore 20% durability using Forest Essence

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Thorn Logistic Backpack:
Attributes: Durability 800, Defense 80%, retaliates with spikes when attacked
Recipe: Thorn Backpack*1, Bearger Fur*1, Electrical Doodad*4, Spark Ark*1
Functions:
1. 14-slot backpack, fireproof, waterproof, keeps items dry
2. Reflects partial damage when attacked
3. Bottom two slots have unique background and slowly restore item durability and food freshness
4. Provides 95% freshness preservation
5. Can restore 20% durability using Forest Essence

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Forest Essence:
Attributes: Hunger +15, Sanity +10, Freshness 4 days, counts as vegetarian, stackable up to 40
Functions:
1. Used to repair Dryad’s exclusive equipment
2. Emits a faint glow when dropped on the ground
3. Can be used in the Crock Pot as 1 vegetable value

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Forest Essence Cultivation Tank:
Recipe: Living Log*2, Gold Nugget*4, Seeds*2, Butterfly
Functions:
1. Produces 2 Forest Essences per in-game day (stores up to 2 essences)