[NF] Walls of Babylon and Sa-qasti for Babylon
Adds the Walls of Babylon as a Unique Building and the Sa-qasti as a Unique Unit, both from our CJL’s Babylon Mod, for Babylon from the New Frontier Pass.
Sa-qasti: Babylonian unique unit, that replaces the Archer. Stronger and more expensive, and yields Science on kills, amounting to 50% of the strength of the defeated unit.
Walls of Babylon: Unique building of Babylon, that replaces the Ancient Walls. Stronger and more expensive than those. Grant 2 Science. Grant +20% Production for Wonders and Ranged Units from the Ancient Era. This bonus is halved for the following Eras. Provides 1 Tourism after advancing to the Conservation Civic.
Keep in mind, that you should deactivate the original mod, if you use this one.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: New Frontier Pass
Sid Meier's Civilizationu00ae VI: Babylon Pack