Subnautica: Nexbots. ( DrGBase / Experimental )

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Authors: RedChaosScrungle (They/Them), ✿ MilliPie. ✿

Last revision: 6 Aug, 2024 at 11:12 UTC

File size: 23.37 MB

On Steam Workshop

Description:
READ NOTE!
If you’re here to Report an "Error", Please be specific as telling me there’s an error does NOT help me.

Welcome to the Subnautica Pack! As a Fun Experiment to be Done, i’ve finally managed to create an Nextbot Pack of the Lifeforms that Desire within the Franchise, Leviathans to Peepers, It’s truly your choice my Bud. Pack is made for Fun, Excitement, and of Course, Water.

With my Friend, we’ve both Collaborated to Create this Magnificent Masterpiece! Keep in mind there will be Thing’s that will Bother you, But that’s fine, We really don’t care. Besides that, Enjoy Your Fear!

Alien’s Available:

-Ameoboid.
-Ampeel.
-Ancient Floater.
-Biter.
-Bladder-Fish.
-Bleeder.
-Blood-Crawler.
-Bone-Shark.
-Boomerang.
-Brain-Coral.
-Cave-Crawler.
-Crab-Snake.
-Crab-Squid.
-Crash-Fish.
-Crimson-Ray.
-Cuddle-Fish.
-Eyeye.
-Floater.
-Garry-Fish.
-Gasopod.
-Ghost-Leviathan.
-Ghost-Ray.
-Hole-Fish.
-Hoop-Fish.
-Hover-Fish.
-Jelly-Ray.
-Lava-Larva.
-Mesmer.
-Oculus.
-Peeper.
-Rabbit-Ray.
-Reaper-Leviathan.
-Reefback-Leviathan.
-Reginald.
-River-Prowler.
-Rock-Grub.
-Sand-Shark.
-Sea-Dragon.
-Sea-Emperor.
-Sea-Treader Leviathan.
-Shuttle-Bug.
-Sky-Ray.
-Spadefish.
-Stalker.
-Tree-Leech.

NOTABLE FEATURES:

● Each of them is Fully Controllable.
● Unique Biting Sounds when landed Perfect Hit.
● Deep-Groans and Moans, Underwater Sound’s for Each Creature.
● Customized DM and HP. Each of them Possessing a Fair or Unfair Balance.
● They Aren’t Animated, But they move Almost like in-Game, Along with a Bonus, they Jiggle/Sway/Swim.
● Predator’s will Feast on Ragdoll’s.
● Some of them are Docile/Aggressive and Friendly.
● Some Aliens have they’re actual Sound’s From the Game. Bit edited too.
● Sky-Ray’s die immediately when submerged in Water, Accurate accordingly to the Wiki.

Known Issues:

● They may Be stuck onto Eacother due to Hitbox Collisions.
● They need to be in a Attack-Range to Deal Damage, Above or too Below can make them Harmless.
● They May Swim into Wall’s causing them to Slide to Corners or Part of Map, So keep them In Middle of Sea or Ocean to avoid Conflict.

CREDITS:
Myself.

-Coding, Etc Obviously.

RedChaosScrungle.

-For The Subnautica Models/Materials.

Unknown Worlds Entertainment.

-For creating the Wonderful Game Subnautica.
Respect will be Given For Them Please.

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Subnautica RagdollsSteam Workshop
DrGBase | Nextbot BaseSteam Workshop