Black Mesa Citizens

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Author: Sirgibsalot

Last revision: 18 Oct, 2015 at 04:46 UTC

File size: 15.35 MB

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Description:

Adds the scientists from the Black Mesa modification, now wearing the Citizen, Refugee, Medic and Rebel outfits from Half-Life 2. Available as player models and NPCs.

These do not replace the default citizens.

Does not require any other games to be installed or mounted.

FEATURES:

– Full eye, finger and face posing. Has full 5-finger rigging and proper skin color matching with the heads.
– Available with Citizen, Refugee, Rebel, and Medic bodies. Compatible with most reskins of the default citizens.
– 22 male skins, 7 females. Each has flex morphs for changing facial appearances. Use the Easy Bodygroup Tool to select the skins or hold C, right click the model and use the "skin" options.
– Bodygroups for wearing the rebel beanie (rebels only) and various eyeglasses. Use the Easy Bodygroup Tool to select them or hold C, right click the model and use the "bodygroup" options.
– Player models with color support and tight valve-standard physics.
– Spawnable NPC’s with randomized face skins.

NOTES/ISSUES

– Due to limits with the regular Gmod face poser tool, to adjust the flex morphs that alter the head shape you’ll need the Enhanced Faceposer tool.
– NPC voice sets may not always match with the gender of the spawned model. This is a stock issue with any custom NPCs using the citizens as a base that I can’t fix.
– Fingers on the NPCs might not look correct during some animations. This is because Valve did not animate the citizens with a 5-finger boneset in mind. Nothing I can do to fix this.
– Female refugees do not have a colorable player model as Gmod does not include a texture for one by default.
– C_hands won’t change skin color to match the texture of the player model thanks to the limitations of Gmod’s c_hand system. Sorry.

CREDITS:

Meshes and Textures: Valve and Crowbar Collective
Flex Sources: Half-Dead
Edits and Gmod Compile: Sirgibsalot