No Unit Cap for Base Game

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Author: OnlyOneRedBall

Last revision: 2 Sep, 2024 at 19:18 UTC

File size: 368.53 KB

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Description:

ATTENTION: I have done a lot of testing and have come to the conclusion that I am getting the glitch where the 9th resource pack for the 1212 mod is causing the rest to not work. This means that I will take a break from Attila as a whole. I might check my mods now and then but for now I’m done with Attila, I hope my mods continue to work for people and I would like to thank everyone who installed them. If there is an update that makes my mods not work then that is unfortunately where they will have to end.

I was asked to make a version of my No Unit Cap for 1212 (Updated) for the base game.

This mod should do the same as my mod for 1212 but for the base game.

I have no way to test this mod because I have never played the base game, so load order and whether or not this mod actually works is something that I’ll have to be told.

I made this mod about the same way I made my other one so unless the 1212 mod works extremely different to the base game my mod should work.

If you come across a unit that is still capped let me know and I’ll double-check my mod to make sure I included it.