Tanksy’s Textures

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Author: Tanksy

Last revision: 14 Oct, 2024 at 11:37 UTC

File size: 1.2 MB

On Steam Workshop

Description:

This mod implements various graphics from Halo: Combat Evolved for use as roof decals and textures.

This mod is largely to practice modifying and implementing textures for use within Cosmoteer. Some of them may darker than they should be, but they are set up in the way Cosmoteer expects. Don’t expect many updates outside of compatibility.

Currently includes:
Various forerunner metal tiling textures,
UNSC tiling metal textures,
Covenant tiling textures,
Forerunner lights and symbols as decals, in various sizes.
An experimental texture that has a companion decal to look like "lights" being emitted from the texture. (I took the glow map of a circuitry texture and turned it into a decal, that can fit on top.)

Credit goes to Bungie, the textures are all modified versions of bump maps, decals and map textures ripped from various Halo: Combat Evolved maps. Not the smelly anniversary edition, either.