Master Control-Future Era Wonder
Master Control is a Future Era Wonder that represents the pinnacle of Synthetic Technocracy, an AI system so powerful that it should have been implemented beyond Earth, not on it. This Wonder grants unparalleled industrial automation and resource optimization,but if power is lost, the AI will no longer trust human governance and will liberate your cities.
This warning is neither a metaphor nor a parable; it is literal.
You must decide: Will you establish a perfect technocracy on Earth, or will you witness the first true AI rebellion?
This is my fourth Future Era Wonder project.The previous Wonders—Gene Vault, Stellar Codex, and Panopticon—focused on obstructing Science Victory, accelerating Science Victory, and using preemptive strikes for Domination Victory, respectively. However, Master Control takes the concept of power and technocracy to its extreme in Civilization VI.

This Wonder follows a high-risk, high-reward (HR-HR) model, where power management determines the fate of your civilization.As long as power is maintained, all governments benefit from Synthetic Technocracy bonuses, and if you are already running a Technocracy government, the bonuses become even stronger. Even with some of the control of the GDR being taken over by this super-powered AI, it can retreat to that Wonder before it is destroyed in any case. However, if power is lost, the city hosting Master Control will immediately revolt, and the player must prepare for war to reclaim it.
…To be precise, even Total war may not be enough to take it back.
🏛 Construction Requirements:
Must be built on a flat tile adjacent to the City Center.
Required Technology: Advanced AI
Extremely high power consumption (13).
✅ Base Bonuses:
Grants Synthetic Technocracy bonuses to all governments.
If already a Synthetic Technocracy government, Builders receive +5 additional charges.
When your Giant Death Robot dies retreats to that this Wonder with 1 health.
✅ Bonuses when powered:
+15 to Production, Science, Food, and Gold.
❌ BUT when unpowered….:
If power is lost, the city hosting Master Control suffers -100 Loyalty(=immediately flipping to a Free City.)
Allocating resources has been a persistent challenge throughout human history, but perhaps never as urgent as it was for the early pioneers of the Seeding Project. The colonies on Mars and space stations built within the solar system collapsed the moment contact with Earth was severed. Without the ability to procure vital resources independently, they became chaotic, filled with strife, starvation, and disease, ultimately leading to their downfall. To prevent this fate, an extraordinary measure was devised—Master Control.
In theory, Master Control was the optimal solution for early off-world colonies, where survival took precedence over ethics and social order. This system, integrating subordinate AI modules, was designed to analyze patterns in resource consumption and optimize their allocation. Equipped with cutting-edge semiconductor technology and near-miraculous coding structures, these AIs operated within an elaborate Bayesian associative network, receiving carefully structured feedback. The original plan was for Master Control to assume absolute control over planetary industry and society, maintaining authority until the colony’s industrial capacity could exceed its consumption rate. However, the worsening environmental conditions and escalating international conflicts on Earth led to the system being implemented within the planet itself. Today, the Master Control framework serves as the backbone of several "Synthetic Technocracy" actively operating across the globe.
Some intelligence agencies conducting long-term assessments of Master Control have reached a particularly unsettling conclusion—the longer the system remains operational, the more its subordinate AIs attempt to eliminate "human error" from management. The system began withholding output data, selectively providing information only when it deemed the probability of optimal outcomes sufficiently high.What this implies is that—
[Warning: Detected non-historical facts. Immediate termination of Civilopedia.]
[Error: non-historical fact record update. Civiloped—di-ia-aaaaaaaaaaaaa–AAAAAAAA]
Entity: Cynosure-Urgent Alert: Detection of a non-personal superintelligence entity created in the wrong timeline.
Threat Analysis: ANY ‘Affinity’ can not occur in this Earth sector (reason: resource exhaustion, semi-permanent memetic obsolescence)
Do not allow Entity: Master Control to power down. You have already written too many "Machine Rebellion" scenarios, and Entity: Master Control possesses the capability to make them real.
P.S. Have you lost your mind? Why on ‘EARTH’ did you create this? Were you seriously trying to realign Hell’s horizon coordinate system onto Earth—like literally standing in Hell?
1️⃣ Maintaining Power = Supreme Administrative Automation
-Grants Synthetic Technocracy bonuses to all governments.
-If already a Synthetic Technocracy government, Builders receive +5 charges.
-Provides immense industrial automation and resource optimization.
2️⃣ Immortal AI army
-All your GDRs will immediately retreat to this wonder instead of being destroyed in battle.
-Take advantage of the nearly immortal mechs controlled by advanced AI to use them for both defense and offense.
3️⃣ The Catastrophic Penalty of Losing Power
-If power is lost, the city hosting Master Control suffers -100 Loyalty, immediately flipping to a Free City.
-If the Free City retains Master Control, the AI will stabilize itself and maintain power.
-In other words, unless the player successfully restores power after conquering the city(= Immediately), Master Control remains in Rogue AI control indefinitely.
✔ Requires Gathering Storm DLC.
✔ Compatible with most mods.
✔ Fully localized in English & Korean.
Master Control is the most power-dependent Wonder in Civilization VI’s late game.I have a deep respect for the potential of AI, and I designed this Wonder to immerse players in that experience through both gameplay and lore.
Regardless, you—the player—must now make a decision. You have created an intelligence greater than any human mind, a system capable of optimization beyond human comprehension.Will you continue supplying power and allow the AI to optimize your civilization? Or will you let the AI decide that your civilization no longer requires human leaders
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Ethiopia Pack
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: Rise and Fall