Mercenaries – A Modding Resource

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Author: Crux2

Last revision: 19 Jul, 2021 at 12:17 UTC

File size: 629.61 KB

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Description:
What?

This is a mod resource containing a bunch of generic human mercenaries that can be edited to work with any faction – since the recent change to the TW launcher stright up DELETED my original guide on how to do this I’ll have to re-write it back in later when I have more time.

Why?

There’s been a few well-written guides I’ve found over the years that have helped me get into modding and I thought I might throw something similar up that can be used partially as a template and partially as a mod in its own right.

Sebidee Complete Guide to Unit Modding [www.twcenter.net] – an excellent guide to PFM modding and more.

More?

New Model Empire – A major military reform act from Karl Franz
Reiksguard Foot – elite Empire units
Armoured Empire – Empire state troops with extra armor
The Lost and the Damned – cultists for chaos and mortals for vampire counts
Sensible rebels – rebel armies wont spawn with elite units
The Lost and the Damned 2: Full Mortal Jacket – an expanded mortal army for the vampire counts
Sartosa Free Company – mortal pirates for Sartosa
Aaahh!!! RARE Monsters – reduced unit size for ghosts
Huntsmarshal Tweaks – reduced hostility & modified Imperial Supply units

Also:
Selian’s Blackguard Variants – Blackguards by Selian, updated