Lost Souls-Isekai Campaign (1.12.5) for Crusader Wars and Fallen Eagle
Original mod updated for Crusader Wars and The Fallen Eagle:
https://steamcommunity.com/sharedfiles/filedetails/?id=3118406846
Uploaded without permission from Armaman or Nordbo.
If you are the original author, you are free to integrate or upload it yourself.
You can ignore the framework mod error about it being made for another version. I didn’t find any critical issues. Someone reported graphical errors in the original, but I’m more interested in functionality, not visuals.
I zipped custom army types (deleted from the game but saved the files in a folder for someone who may want to make a patch for Crusader Wars and Attila: Total War).
I added English text for the Russian version of the game because I want to play it, and I know English. So, you can see descriptions, etc., in English when choosing the Russian language.
Changed culture eras and reworked some code in lost_souls_isekai_campaign_events_system when creating culture from existed.
Only Fallen Eagle compattible.
———————————————————–
Original Mod Description
Ever wondered what it would be like to be cast back in time to the medieval era? Want to change the course of history as a knowledgeable ruler, aware of what the future may hold?
This mod is designed for those who wish to change the flow of history from the perspective of you, the ruler. A traveler from another timeline arrives at your court. What you do from there could change the future of your realm—and possibly the world.
This mod is mostly feature-complete, but due to the many gameplay changes and interactions, beta testing and feedback would be appreciated. Also, any writers interested in improving the event prose and descriptions are welcome to submit edits. While I’m great at programming and creating gameplay features, writing isn’t my strength.
Main Features:
Modern Character – Customize your character from the modern era (2020, pre-COVID) using the full power of the Ruler Designer. You can also select from pregenerated characters based on your ruler’s culture, or have their stats and background chosen randomly. There are various educational and occupational backgrounds to choose from, which will affect the knowledge they bring into the past, and potentially unlock new innovations.
Innovations – Many new innovations have been added, from societal changes to forms of industrialization. They can provide substantial benefits, though not everyone is quick to embrace new ideas—especially those who stand to lose from new inventions.
Culture and Innovation Spread – The Modern culture is very advanced compared to most others, but the traveler is its sole member upon arrival. Concepts spread quickly, but by themselves, they provide little benefit. Practices must be adopted for these concepts to be utilized. Characters can also create inventions and material formulas through Inspiration events.
Culture Head – Becoming the Culture Head of your culture is crucial, as it allows you to guide the adoption of Practices derived from the Concepts introduced by the traveler from another timeline.
Primary Job Descriptions:
Several job options exist, each with a unique playstyle based on how it affects your realm’s advancement:
Retail Worker – Basic knowledge of modern concepts (high school education, basic economics, sanitation, etc.)
Impact: Baseline societal effects if certain concepts were known.
Diplomat – Experience in international relations, focusing on statesmanship, alliances, and cultural reforms.
Impact: Sway vassals and allies, leading your people into a new age under a united banner.
Military Officer – Military leadership experience, focusing on logistics, organization, and army development.
Impact: Well-supplied armies of riflemen and artillery.
CEO – Practical business experience, focusing on economics, tax revenue, administration, and material production.
Impact: Plenty of gold to spend on construction projects and mercenaries to defend your domain.
Intelligence Officer – Experience in intelligence analysis and espionage, focusing on intrigue, propaganda, and interrogation.
Impact: Schemes will be easy to execute, and the populace will be difficult to control or rebel.
Surgeon – Practical medical experience, focusing on improving sanitation, lifespan, and disease treatment.
Impact: More people will survive and thrive, leading to a larger population.
Compatibility:
This mod strives for broad compatibility but requires overwriting certain vanilla files and entries. It is not achievement-compatible. Ensure this mod loads after the required Lost Souls framework mod. I recommend starting a new save when installing this mod.
List of overwritten vanilla files/entries:
00_spymaster_tasks
01_ep1_custom_loc
10_health_values
00_county_corruption_effects
00_pregnancy_effects
20_health_effects
20_health_triggers
00_holdings (to add the new buildings)
Required items:
Click the title to search on this site.
Lost Souls in Time and Space - Community Framework — Steam Workshop
