Tech and Civic Spread Mode

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Author: 无敌的小学又倒下了

Last revision: 12 Jan, 2025 at 00:43 UTC

File size: 27.96 KB

On Steam Workshop

Description:

This game mode automatically unlocks a civic for the remaining civilizations when the number of civilizations unlocking that civic exceeds half of the civilizations present.

Do you feel a lack of experience due to the snowball ride in the later stage? Do you feel bored about encountering too weak enemies in conquest? Do you feel upset about the weakness of AI in the later stage?

In the long history of development, the advantages of technology and culture are not eternal rights that the former empires can maintain, nor will they expand over time by rolling snowballs. At a certain period, weak civilizations will not always lag behind –the spreading of technology and culture from the "center of the world" will pull them up, and even the most advanced technology and culture may take root and sprout on the edges of great empires.

The Technology/Civic Spread Mode mod provides guaranteed Technology and Civic support for lagging AI based on the overall progress of technology/cultural unlocking. Overall, it will give them a stronger presence in subsequent games and the opportunity to provide players with greater value — or fun.

The Technology/Civic Spread Mode also provides further functional options in advanced options, such as the enhanced mode allowing all civilizations to obtain boost from the civilization that first unlocks technology/civic, which is a further restriction on the snowball rolling all the way. The challenge mode, on the other hand, only allows human players to provide computers with cutting-edge technology/civic boost, which is a challenge for players who pursue a sense of interaction.

I hope this game mode mod can help you improve your gaming experience.

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Currently, due to technical barriers, the icons for both modes in the middle bar of the game are question marks, but the icon for the right bar is valid. We hope it can help you distinguish between them.