Darker Nights
This mod adds (not replaces) several new nightime skydomes/Environmental Lighting Maps to both the Tactical and Avenger map. This mod will change the lighting of the tactical map, when these maps are present. Note that this is a separate mod for those who want darker nights.
If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.
- Nightime – Clear and Overcast
- More Rain maps at Nightime – Heavy Rain and Snow. They contain ambient noises (Rain and Wind).
- The Rain/Snow maps are disabled in the Avenger Basecape view. I’m pretty sure that the rain and snow will clip through the Avenger.
- Fix some bugs, if any.
- Port more skydomes (Nightime Skydomes mostly)
- Add more weather varieties. (Heavy rain/snow at daytime, Hurricane weather)
- It’s compatible with all map mods, since it adds (NOT REPLACES) Environmental Lighting maps.
- CGSkies for the panoramic sky textures.
- E3245 for assembling the maps and materials for this mod.
- Robojumper for figuring out post processing, and Color Lookup Tables.
Release ver: 1.004
- Changed the rain chance from 95% to 55%.
Release ver: 1.003
- Changed the rain chance from 30% to 95%. When it rains/snows in the skyranger, more likely than not, it’s gonna rain/snow.
Release ver: 1.002
- Fixed a bug where the Particle Systems were referencing an invalid package.
Release ver: 1.001
- Fixed a bug where the skyboxes didn’t load, causing the game to load pitch black envmaps with no PP.
- Brightened up the dark maps a little.
Release ver: 1.000
- Initial release of this mod.