Armorway
-Improve the brightness of the colors of the two modes of Replacement and Overlay.
-Fixed the problem that the option of "Not calculate wealth" could not be saved.
-Fixed the error in judging the outfit plan when using a non-basic outfit plan and turning off the door-related functions corresponding to the record, and then manually changing the equipment.
-Optimized the logic for intelligently selecting equipment schemes.
-提高选项卡中替换和叠加两种模式颜色的亮度。
-修复不计算装备财富值设置选项无法保存的问题。
-修复使用非日常装备方案,并关闭该记录对应的门换装功能后,然后手动改变装备时,装备方案的判断错误。
-优化换装逻辑。
-Added the ability to manually switch any equipment scheme at any time.
-Fixed UI sound effects.
-Optimized the logic for intelligently selecting equipment schemes.
-增加可随时手动切换任意装备方案的功能。
-修复UI音效。
-修改中文翻译。
-优化智能选择装备方案的逻辑:
在因墙壁破坏等原因造成房间变成室外时,保持正确的选择逻辑(重建该区域后自动恢复至原记录方案)。
门的换装功能关闭时,跳过检测该门的记录。
This mod allows colonists to change their outfits when passing through doors.Each door can be individually configured to be enabled or not.
- Only colonizers with a specified chip can access related features.
- When there are dangers on the map, colonizers prioritize emergency outfit (if available).
- Same Apparel/Equipment can be recorded multiple times by same colonizer at different doors.
- When a colonist changes lookout, the change is immediately applied to the current record, so in theory each door only needs to be recorded once.
- Supports multiple settlements. If you delete the scan information in other maps or the colonist dies in other maps, the Apparel/Equipment will be dropped near the corresponding door.
- Recorded items will not be displayed in the trade list.
- Can be installed mid-game.
- Can be uninstalled at any time.(Just delete all recorded outfits(Basic Outfit included) and Save it after the first time log error)
- Harmony
- Core
- …(All Mods with door buildings, such as DLC, SaveOurShip2)
- Armorway
- …
- DLCs
- Better Pawn Control : The emergency button can switch colonists’ outfits in real-time.
- Pocket Sand
- Simple Sidearms : Fully compatible, no special settings required.
- Dual Wield
- Combat Extended
- Giddy-Up 2
- Save Our Ship 2
- RimHUD : Auto-adjusts armorway card width and the number of Apparel/Equipment slots.
- Medieval Overhaul : You can craft chips at the woodworking bench.
- Multiplayer : Simple test available.
- Supports all Mods that contain door-type buildings
- Auto Drop Shield Belts
- Compositable Loadouts
允许殖民者在穿过门时更换装备,每个门可单独配置是否启用。
- 只有植入指定芯片的殖民者才能使用相关功能。
- 当基地存在危险时,殖民者会优先选择指定的紧急装备(如有)。
- 同一件装备可以被同一殖民者在不同门处多次记录。
- 殖民者装备改变时,变化会立即应用到当前记录,所以理论上每个门只需要记录一次。
- 支持多基地,殖民者在其他地图死亡或在其他地图删除装备记录,装备会掉落在对应的门附近。
- 已记录装备不会出现在贸易列表中。
- 可中途加入。
- 可中途卸载。(需要在卸载前删除所有记录装备,包括日常装备记录,第一次爆红后保存即可)
- 使用提醒:为了让殖民者"安全"到达指定位置以进行下一步记录扫描,你可以暂时关闭沿途所有门的换装功能。
- Harmony
- Core
- …(所有含门类建筑的Mod,如 DLC,SaveOurShip2)
- Armorway
- …
- DLCs
- Better Pawn Control : 其紧急按钮可用于实时切换殖民者的紧急装备。
- Pocket Sand
- Simple Sidearms : 已完全兼容,对设置不再有特殊要求。
- Dual Wield
- Combat Extended
- Giddy-Up 2
- Save Our Ship 2
- RimHUD : 可根据RimHUD宽度自适应调节Armorway选项卡宽度及装备格数量。
- Medieval Overhaul : 可在木工作台制作芯片。
- Multiplayer : 初步测试可用。
- 支持全部门类建筑Mod
- Auto Drop Shield Belts
- Compositable Loadouts
Tags:manager,defense,gear,armor,clothes,apparel,gun,equipment,inventory,medieval,ratkin