GoldSrc HUD

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Author: DyaMetR

Last revision: 2 Sep, 2024 at 13:20 UTC

File size: 59.56 MB

On Steam Workshop

Description:

This addon attempts to replicate the Heads Up Display feature from Valve’s 1998 game Half-Life and those mods/expansions that follow a similar structure.

Features
  • Health indicator
  • Suit battery indicator
  • Ammunition indicator
  • Damage indicator
  • Hazards indicator
  • Weapon selector
  • Item pickup history
  • Death screen
  • Flashlight indicator
  • Fake loading screen from WON era

Customization includes
  • Toggle HUD
  • Change HUD scale
  • Change HUD theme
  • Toggle each feature separately
  • Custom colouring of every component

Available themes by default
  • Half-Life
  • Half-Life (320×200 resolution)
  • Half-Life: Opposing Force
  • Half-Life: Opposing Force (320×200 resolution)
  • Half-Life: Opposing Force (Press demo)
  • Half-Life: Blue Shift
  • Half-Life: Decay (both Gina Cross and Colette Green’s themes)
  • Counter-Strike
  • Counter-Strike Condition Zero: Deleted Scenes
  • Sven Co-op
  • They Hunger
  • Afraid of Monsters: Director’s Cut
  • Half-Life 1.5: Weapon Edition
  • Half-Life: Echoes
  • Brutal Half-Life
  • Half-Nuked

Third-party support

F.A.Q
  • How can I customize the HUD?
    Go to the Build Menu (Q menu) > Utilities > GoldSrc HUD > Settings
  • How can I disable the loading screen?
    Go to the settings (seen in previous question) and untick the ‘Loading screen’ box.
  • Will this HUD work on other servers?
    Unless the server has the HUD installed or sv_allowcslua set to 1, it won’t work on other servers.

    If you want to run this on a server that allows client scripts, it is recommended to use the command:

    lua_openscript_cl gsrchud_init.lua

  • What maps are being used in the screenshots?

Source code[github.com]

Have fun!