Trade Flow Half Reversed
In short – the direction in which Trade flows has been reversed for all Trade Nodes, except for ones where Colonial Nations can spawn – Trade flowing in and out of them has same direction as in vanilla, kinda, some minor changes had to be made to make the game not crash.
A revamped version of my original mod Trade Flow Reversed (link down below)
New World Colonization is back on the menu! Trade Flow from the Americas has been restored to normal so now AI will enslave the natives as it always does, and so should you, since there is money to be made across the Atlantic. Or the Pacific, since now an Asian Colonial game is no longer just viable for Japan, but also for China, Manchu tribes and even Indonisean islanders! Go out there and commit horrible atrocities against natives in this wonderful videogame using my special mod.
List of Trade Nodes that have been restored to normal includes Polynesian Triangle, even though it’s only part-colonial region, because it plays a key role for colonization as an asian nation, so it just kinda made sense, however it does mean that I had to slightly alter Trade Flow in it and Caribbean, otherwise game crashes. Also, obviously, all Colonial Regions have been returned to normal, which includes both of the Americas and Australia. I considered reversing trade in South Africa and Ivory Coast as well, so that Europeans could still have Indian Trade, but that would make it not too different from vanilla in my opinion, which I won’t stand for.
This mod changes tradenodes file, so any other mod that does it will not work properly (so mods like Extended Timeline, Lux in Tenebris, Ante Bellum, etc.), neither will older versions of EU4, but it should work with most other mods that don’t directly affect trade. Expanded mod family, any missions mod, new formables, graphical stuff, all that works fine. You don’t need any DLCs to run the mod either.
If you want to use this mod in your YouTube video, play an MP game in your discord group with it, use it as a part of your modpack – go ahead, I don’t mind, just don’t republish it as your own.
List of Trade Node connections that are altered in a somewhat unexpected way:
Brazil -> Amazonas so that AI will colonize Brazil and Argentina
Caribbean -> Ivory Coast to prevent a game crash
All of trade in Polynesian Triangle now goes IN from the East and OUT to West to prevent crashes
Link to original mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2261541197
sry for the reupload btw, a bug needed fixing but I don’t know how to update mods on steam workshop