EPSM ExoMod – No-Systems Patch
This mod is a patch/config replacer for E.P.S.M. ExoMod Remastered that removes most of the WebKnight’s code responsible for displaying custom UI, adding superpowers, healing and armor mechanics etc. It essentially replaces original ExoSystem_WBK.pbo file and leaves all mod’s assets as just armors and backpacks.
Scripts and UI included in the original mod are very buggy, do not work with save/load singleplayer system, UI always shows up most of the time breaking cutscenes and immersion in general, and basically cause the game to work in some unexpected manner and behaviour. I admit that WebKnight has good ideas and he gets a lot out of them, but ultimately this one thing is screwed up (and will probably be like so for another year or two).
This patch was made primarily for my own mission-making usage and was not keyed because of reasons. Feel free to sign it by yourself and reupload, mod is not mine afterall.
If you spot something I forgot to remove or I should do so, MAKE A THREAD IN DISCUSSIONS TAB, I won’t read comments. Complaints about anything else should be taken to the original mod’s Workshop page.
Required items:
Click the title to search on this site.
CBA_A3 — Steam Workshop
E.P.S.M ExoMod Remastered — Steam Workshop