Dynamic Air Combat Training Rithan Edit
This mission is based on the Dynamic Air Combat Training mission by smpk.
What I did was to build on his base code and add a few things that I thought could improve the mission.
Things that I have added:
- The ability to choose the weather in the mission
- A "Random Time" function
- An option to have civilians in the area . Killing one of them will fail the mission
- More dangerous and varied targets for you to shoot down
- A carrier with it’s own repair/refuel/rearm script attached to it
Update 2021-03-15:
- Added the option to spawn from the carrier
- Added a copilot that will spawn if the player uses a vehicle that has a "GUNNER" position available
- Tweaked the chance for a bonus objective to spawn
- Added a small check that *should* spawn a new objective if the first one crashes
- Opted out of adding frendly AI to the airbase and carrier due to FPS issues. Added invulnerability zones instead
Update 2021-03-20:
- Added the AH-99 Blackfoot, Mi-48 Kajman and A-143 Buzzard as available vehicles. (Thanks to cjiq for fixing the script for me)
- Made improvements to the scrollbar in the GUI
- Added an option to end the mission early from the context menu
- The player can now be extracted via helicopter by using the context menu
Update 2021-04-7:
- Added the V-44 X Blackfish, the Y-31 Xi’an and the PO-30 Orca as usable aircraft
I HIGHLY recommend that you use the Plane Loadout Everywhere mod by POLPOX in order to set up your desired loadout for your aircraft.
I personally also use the CH View Distance mod by KBAC to improve ARMAs limiting viewdistance.