It’s Just A Scratch V2
Taking only health damage granted by armor prevents infirmary time.
This is a very simple mod, much simpler than the previous ones. No overrides and less crashing!
It just disables the mechanism that is commented as
// Health is adjusted after tactical play so that units that only took armor damage still require heal time
Doesn’t work immediately when activated during a mission, but should work on the next tactical play.
