Golden Cube Retainable

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Last revision: 23 Mar, 2025 at 12:16 UTC

File size: 119.2 KB

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Description:

Minor adjustments have been made to the anomalous entity "Golden Cube":

When neutralizing the Golden Cube, colonists obsessed with cubes will no longer enter a berserk state, but instead receive a temporary mood debuff;

The neutralized Golden Cube will no longer shatter into gold, but instead leave behind a [Neutralized Golden Cube] item.

[Neutralized Golden Cube]
800 Beauty; Indestructible; Functions as a new recreational item; No negative effects.

Colonists will interact with the Golden Cube (as a new recreation type) and gain positive effects:

Gain substantial intellectual experience during interaction;

Fully replenish recreation needs

Obtain the [Cube’s Delight] inspiration (+8 mood for 24h)

Highly recommended for placement in recreation rooms!
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Additional Notes:

Compatible with non-Anomaly DLC games. In such cases, orbital rare goods traders have 33% chance to sell [Neutralized Golden Cube].

[Neutralized Golden Cube] price significantly increased when Anomaly DLC is disabled.

Stability may be unstable without Anomaly DLC enabled – caution advised.

Currently in beta testing phase, collecting feedback.

The English text is AI-translated. Contact me if you have suggestions for a better translation.

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