[B42] AutoTurret
Optimized the code for smoother operation
There are a total of 8 different turrets
Now you can build turrets on your second floor and inside your house
After equipping the turret searchlight, the turret will automatically turn on the searchlight at night
Weapons of different calibers can now be used, each with its own characteristics
Use them to protect your safe house
Different turrets have different data, please refer to the data in the book for details
Damage multiplier can be set in the sandbox
The turret requires ammunition to work, and if there is no ammunition, it will prompt on the HUD
Flak36 Heavy Artillery
Flak38 towed anti-aircraft gun
60mm mortar
50mm automatic cannon
30mm automatic cannon
30mm combustion automatic cannon
7.62mm automatic turret
9mm automatic turret
Material projector
Flamethrower
Smoke emitter
Energy turret
Zombie trap
Night searchlight completed
Wild animals searching for enemies upgrade
Independent workbench
Formula rewriting
You can find the books needed for this mod in places where there are book refreshes available
Each book can be opened by right clicking, and there will be pictures related to the content of the book inside
For example, the design drawings of basic turret components can guide you in building your first turret
There are two ways to obtain ammunition in the game
One is to make it oneself
One way is to purchase in the store by dropping points when zombies die (the price can be set in a sandbox)
This mod is available in multiplayer games
Use permissions to block thieves!
Players without permission are currently unable to obtain ammunition and dismantle turrets
Permission management is similar to a safe house system
Workshop ID: 3388599064
Mod ID: AutoTurret