LAByrinth

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Authors: GrimyBunyip, BTernaryTau, Zyxpsilon

Last revision: 15 May, 2017 at 01:44 UTC

File size: 44.46 MB

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Description:

MOD-ID TAG = #726644031
DESCRIPTION = Dynamic Tech-Tree
SUMMARY = Gameplay facts and various details summarized by a "Tech-Tree" device available as an Index from the "XCom-Archives" while serving as direct reference to many other Pedia articles.

** LONG WAR-2 Infos are now integrated in a specific section that includes its own custom Tech-Tree.

Frankly, it took me awhile longer than expected (at first, from waaayyy back in early March) to bring this whole project into a reasonably good shape to justify a public release.

That day has now finally come.. but not without precious (a’hem.. essential) help from a great UC script coder — Grimy Bunyip!

"LAByrinth" certainly is as much his work than it was mine for nearly four months, alone.

Two more people i’d have to mention here to acknowledge that they truly inspired me;
Jarcionek created an excellent Tech diagram on… XCom2 WIKIA[xcom.wikia.com].
AlexF already released his own solid Flowchart Image in a Mod context… Tech Tree

Sooo, many thanks to both of you too.

Okay.. straight to the point, what is it all about? In terms of Gameplay tricks & Voice packs & custom Weapons (or whatever else that somehow alters the Vanilla game), nothing — don’t even try!

BUT, if you really just want XCom2 facts & details & informations (along with a few tiny colorful Tags as simple Artsy bonuses from my "creative" mind) in a relatively cohesive device… you got it!!

Don’t be fooled by the apparent "Archives/Encyclopedia" style.. the logic involved to develop these patterns (and how they flow) was flooded with brainy thoughts that went on for hours if not days of extra care for clarity & smooth operations. It’s a structure of direct truths combined with the occasional cool comprehensive graphics.

KNOWN ISSUES

1)+2)+3)+4) … Fixed in the past!

5) Newest "RESISTANCE Cycle(s)" Geoscape sample images would be much more readable if displayed at full-scale 1024×512 (instead of the current 512×256 inserts) & ideally shown by three special popups called by HUD buttons.

TO DO

1) "DLC/MOD ADDONS" articles — that’s just about what really remains only.
2) Enhancing the LW2 section with further Infos.

UPDATE NOTES

#1+2+3+4+5+6) Refer to Change Notes above.

#7) 14/05PM…
— XC2-Pedia "Details & Stats" are hook_ED by 21 unique articles in three dedicated section (ADVENT + ALIENS + RULERS).
— LW2 section has been developped a bit more. Still some articles to do..

*** Please consult this Nexus Post[forums.nexusmods.com] to learn about manually editing the default "XComGame.INT" file for extra features.

** Comments, Requests, Kudos?? Please join the discussion threads below.

Enjoy!

— Zyxpsilon & Grimy .. & BTernaryTau!.

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XCOM 2: Alien Hunters
XCOM 2: Shen's Last Gift