Enhancing Objects

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Author: Tigu

Last revision: 31 Jul, 2016 at 22:25 UTC

File size: 627.71 KB

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Description:

This mod adds some new utilityitems to the game. They are available after the relevant resarches are finished.

The default status values ​​and costs may be changed in the XComEnhancingObjects.ini now.
If the status values ​​edited, the definitions in the appropriate localization file must be changed.
English-> XComGame.int, German->XComGame.deu

UPDATE 01.08.2016:
– Psi focuser added, increases the chance to hit with Psionic attacks by 5% per level and restores HP up to a maximum of 3 per round.
– Requires Psionics

Bugfix: All items required Shieldbearer corpses, has been fixed.

UPDATE 30.07.2016:
– Forcefieldgenerator also increases the defense by 5 per stage
– Neural Connection further strengthens the willpower by 5 per stage
– Reflex Booster increase the chance of dodge attacking by 5 (previously 3) per stage

Basic setting:

Forcefieldgenerator
The Forcefieldgenerator allows the wearer a protective shield that absorbs damage and increased the defence.
(Each stage +1 damage absorbed and +5% Defence)
Requires: (AdventShieldbearerAutopsy)

I 15 supplies, 1 Shieldbearer Corpse
II 30 supplies, 1 Shieldbearer Corpse, 1 Forcefieldgenerator I
III 45 supplies, 1 Shieldbearer Corpse, 1 Forcefieldgenerator II
IV 60 supplies, 1 Shieldbearer Corpse, 1 Forcefieldgenerator III
V 75 supplies, 1 Shieldbearer Corpse, 1 Forcefieldgenerator IV

Cybernetic Eyes
The Cybernetic Eyes expand the field of vision and increase the chance of hitting the target and deal a critical wound.
(Each stage +2%)
Requires: (AdventTrooperAutopsy)

I 15 supplies, 1 AdventTrooper Corpse
II 30 supplies, 1 AdventTrooper Corpse, 1 Cybernetic Eyes I
III 45 supplies, 1 AdventTrooper Corpse, 1 Cybernetic Eyes II
IV 60 supplies, 1 AdventTrooper Corpse, 1 Cybernetic Eyes III
V 75 supplies, 1 AdventTrooper Corpse, 1 Cybernetic Eyes IV

Reflex Booster
Reflex Booster improve nerve conduction drastically and improve mobility and increase the chance of dodge attacking.
(Each stage +1 mobility and +5% dodge)
Requires: (AdventOfficerAutopsy)

I 15 supplies, 1 AdventOfficer Corpse
II 30 supplies, 1 AdventOfficer Corpse, 1 Reflex Booster I
III 45 supplies, 1 AdventOfficer Corpse, 1 Reflex Booster II
IV 60 supplies, 1 AdventOfficer Corpse, 1 Reflex Booster III
V 75 supplies, 1 AdventOfficer Corpse, 1 Reflex Booster IV

Neural Connection
The Neural Connection allows the user to connect directly to the computer systems and implement instructions immediately. The substances used reduce the foreign influence on the mind. Improves hacking and strengthens the willpower.
(Each stage +5 hacking and willpower)
Requires: (AdventMECBreakdown)

I 15 supplies, 1 AdventMEC Corpse
II 30 supplies, 1 AdventMEC Corpse, 1 Neural Connection I
III 45 supplies, 1 AdventMEC Corpse, 1 Neural Connection II
IV 60 supplies, 1 AdventMEC Corpse, 1 Neural Connection III
V 75 supplies, 1 AdventMEC Corpse, 1 Neural Connection IV

Psi Focuser
The Psi Focuser enhances Psionic powers of the wearer enormous and allows heal by pure thought power. Improves your chance to hit with Psionic attacks and regenerate HP.
(Each stage +5 Hitchance with Psionic attacks and each second stage +1 HP regeneration)
Requires: (Psionics)

I 15 supplies, 1 Sectoid Corpse
II 30 supplies, 1 Sectoid Corpse, 1 Psi Focuser I
III 45 supplies, 1 Sectoid Corpse, 1 Psi Focuser II
IV 60 supplies, 1 Sectoid Corpse, 1 Psi Focuser III
V 75 supplies, 1 Sectoid Corpse, 1 Psi Focuser IV