ProgressiveArmorCivOp
Adds another default armor with the civilian torsos for those who do not have the resistance pack. Companion to my original mod: http://steamcommunity.com/sharedfiles/filedetails/?id=630067484
Version 1.3
– Made starting armor infinite
Version 1.2 YOU ASKED FOR IT!
– Added a tier 2 and tier 3 armor that uses the civilian torsos. Enjoy all you James Bond wannabes!
– Plated and Powered options unlocked with respective armor upgrades.
– Finally added in functionality to load into a saved game.
Version 1.1 (The FLOATING HEAD update)
– Added a few more torsos for male and female (scientist, VIP, and military style VIPs)
– Commented out duplicate Torsos for civilian style. This might leave you with a FLOATING HEAD in your current campaign. There are three ways to fix this:
– Put on a different armor instead of the resistance pack armor for the affected soldier
– Or start a new campaign
– Or open C:SteamLibrarySteamAppsworkshopcontent268500631328992ConfigXComContent.ini in notepad and uncomment the section at the end (which will allow the duplicates again)
Known potential issues:
– If you have another mod that unlocks all armors you will get duplicates of the armor this mod adds to the content.ini (I wouldn’t use it)
– The ranger blade and the grenade launcher render just off the bodies if used on the civilian armors. They render closer in the tactical portion, but still not exact. Not sure how to fix it. Doesn’t seem to be an issue with the normal armors.
