LWPP Tank Class
We heard of a new Soldier Class, that is fighting out there. Maybe we should make contact and recruit some of these fighters. Now we can send Tanks on the battlefield!
Adds the Tank Class to the game with 20 custom soldier abilities and 2 GTS tactics. Also custom FX included. This is an additional soldier class and does not override other classes or gameplay mechanics.
This is the Tank Class for Long War Perk Pack Mod.
V1.0.6 —reuploaded and reworked abilty picture textures, so they fit in the ui and xcom design.
V1.0.6 BIG UPDATE
– 3 new perks: ADVANCED STORAGE, WARNING SHOT, STANDBY, 1 new GTS perk.
-BALLISTIC VESTS bug fix, should now also apply the boni if you equipp it on second slot.
-reworked HERE I AM and other abilities. Balanced stats, changes for AWC perks, text and visualizations;
-much much more but it does not fit here to list all. Detailed info in change notes section.
LATEST VERSION: 1.0.6
INITIAL RELEASE: 12.07.2016
INITIAL VERSION: 1.0.0
You can also find detailed uptade news if you click in steam on the change notes. (above)
Tanks are known for their high survivability in the battlefield. By their outstanding resilience, they withstand even strong attacks.
Left Tree: Survival
Right Tree: Battle
Primary weapon: rifle, canon or shotgun
Secondary weapon: gremlin
GTS supplies are balanced for all difficulties.
Resilience: Enemy attacks against tanks suffer a penalty to critical hit chances.
Hack Seminar: Tanks gain increased hack and are able to hack robots.
Squaddie:
Hack: Tanks can remote hack with there gremlins. The vanilla perk.
Here I Am: Become easier to hit to make the enemies attacking you and not your squadmates.
Protection Protocol: Generate with your gremlin an energyshield, which grants you different bonuses. Bonuses: Shield HP, Dodge, Melee damage reduction, Explosive damage reduction. These Boni are becoming better with higher tier gremlins.
1.SURVIVAL 2.MIDDLE 3.BATTLE
Corporal:
1.Steadfast: Never panic as a result of getting wounded, or allies getting killed. Also gain immunity to stun.
2.Ballistic Vests: Gain extra points of armor, if you equipp a vest on this soldier.
3.Challenge: Challenge an enemy and make him to your main foe. You gain better aim and crit and also motivating nearby squadmates if a kill is confirmed.
Sergeant:
1.Will To Survive: the LW Perk.
2.Shield Hit: Gain free melee attacks if an enemy gets close, which disorient on a hit. Only active if Protection Protocol is activated.
3.Warning Shot: A special shot that can apply panic on your target, regardless if the shot hits or misses, but on a hit it will always graze.
Lieutenant:
1.Shock Absorbant Armor: Reduced damage by 33% from enemies within 4 tiles.
2.Combat Drugs: Gain one free overdrive serum to your inventory.
3.Revenge: When targeted by enemy fire, automatically fire back with your primary weapon once per turn.
Captain:
1.Decoy: Gain one free mimic beacon to your inventory.
2.Field Surgeon: the LW Perk.
3.Advanced Storage: You can now target your teammates with protection protocol, but the cooldown is increased.
Major:
1.Survival Training: Hunker Down, heal from negative effects and regenerate hp over time.
2.Infighter: the LW Perk.
3.Pre Fire: When targeted by enemy fire, automatically fire a preemptive reaction shot with your primary weapon once per turn.
Colonel:
1.Team Shield: Activate an area of effect energy shield. It grants all soldiers shield HP.
2.Hard Target: the LW Perk.
3.Close Combat Specialist: the LW Perk.
Brigadier:
1.Ever Safe: You are granted an automatically Protection Protocol at the end of your turn if you only move.
2.Last Chance: Once per mission, instead of dying heal Hp and activate Protection Protocol.
3.Standby: All your reaction shots do more damage, have better aim, crit chance and can now crit.
AWC abilities can be changed in the config folder of the LW Tank Class, if you do not want one of them for the AWC. Tanks can not get "Phantom", "Resilience" and "Shadowstep" from AWC. (F) means that these perks are by default set to false, so other soldiers can not get them.
Here I Am(F), Cover Protection(F), Decoy, Combat Drugs, Shock Absorbant Armor, Revenge, Steadfast, Pre Fire, Survival Training, Masochist(F), Challenge, Ballistic Vests, Team Shield, Warning Shot, Standby;
Masochist: Gain +10 aim and +10crit if your health is under 50%.
Cover Protection: Reduced damage by 25% if in cover and not flanked.
Most values can be optimized in the correct .ini file of this mod.
English, German, Spanish;
Anyone who want to make a translation can post it in the translation discussion and i will implement it in the next update. It can be possible that a translation is not 100% correct because there were made some updates, after the translations.
This mod is only compatibel with the "Long War Perk Pack" mod. Do not use it with the standalone "Tank Class" mod or the "LW2 Tank Class".
Compatibel with other mods. Compatibel for all DLCs. Also compatibel without DLCs.
No compability bugs known yet.
No bugs known yet.
Thanks for the whole modding community. It was a real funny time for me to make this mod (sometimes also frustrating :D) and i hope you enjoy playing with it.
Thanks for "Long War Studios" who made the amazing Long War Perk Pack mod.
Thanks for "Abraham the Heavy" who made the class icon.
Thanks for "Papas con mojo" who made the spanish translation.
This mod like the others is for free. If you enjoy playing with the LWPP Tank Class, for getting more stars in the steam workshop, you can consider to leave a LIKE.
Also available on NexusMods[www.nexusmods.com].
Check out my standalone Tank Class, if you do not want to use Long War Perk Pack mod.
Check out my LW2 Tank Class, if you want to play with Long War 2 mod.
Here are my created other mods.
– new GTS ability which adds something to reduce the wound recovery?
– add more custom abilities that replace the LW abilities. (i have some great ideas)
– optimize code & visualizations
