Badgerrhax Building Blocks
If only there was more customization on assets – always a need for a shape not quite like some others… always just too big, or too small…
If only I could have this shape with this material, it would be perfect…
Mods like joefried’s viaducts are a great inspiration – they unlocked so much potential for detailing and building custom structures
But I always want more choices!
– 100 material choices (textures from the base game + some custom glass textures)
– 11 generic shapes
– 4 base size variants with appropriate UVs
– Rotate in any axis (using keyboard – N, M, O, P, [, ])
– Scale in any axis (slider combinations providing scale range of 0.1 – 99.9)
– Snap to track
Since we can’t scale texture coordinates on models dynamically based on object scale, we have to use "base" sizes with preset coordinates.
This means that scaling the models does distort the textures, so it’s best to try and keep at least the primary faces fairly uniform..
If you think there needs to be more base sizes with different texture scales, let me know in the comments which sizes would be most useful
Not much else to say.. enjoy!
— updated 16/09/21 to add a set of emissive materials… they are very bright, use sparingly!
— updated 15/01/22
– adds better snap offset controls
– adds fine rotation sliders because the keyboard steps are sometimes not fine enough
– adds a simple repeat and gap slider to assist in placing lines of blocks (e.g. pillars or walls)