Scanning Sites Plus

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Author: GrimyBunyip

Last revision: 10 Jun, 2016 at 23:52 UTC

File size: 282.62 KB

On Steam Workshop

Description:
Feature #1 Scanning Sites Award Missions

Scanning sites won’t always award their loot immediately
They will, most of the time, spawn a mission you must complete to acquire the reward.
This feature can be disabled in the INI’s

Feature #2 More Scanning Sites

More simultaneous scanning sites.
Old system wasn’t very interesting, because you could often get to every scanning site.
With more scanning sites, you’re actually forced to pick and choose between them.
The number of sites can be adjusted in the INI’s

Feature #3 Balanced Scanning Sites

Not all scanning sites take the same amount of time to scan
Because an engineer scanning site is obviously a lot more valuable than 50-60 supplies.
The balance can be adjusted in the INI’s

Feature #4 Doubled XP Requirements

This mod increases mission count by A LOT, so I thought it would make sense to increase xp requirements.
They are now doubled by default.

Feature #5 Easier missions for your B team

Scanning site missions are, by default, 1 tier less difficult than comparable guerilla missions for your point in the campaign. This will give a good opportunity to level up your B team

Compatibility

This mod has no mod class overrides, so there are no trivial mod conflicts