Groundwatch

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Author: TankNut

Last revision: 13 Dec, 2023 at 16:45 UTC

File size: 10.83 MB

On Steam Workshop

Description:

Similarly to my other addon, these new ‘vehicles’ try to mimic the original NPC’s behavior as closely as I could get them while also keeping the addon itself user friendly.

REQUIRES HALF LIFE 2 EPISODE 2

Features

Strider

  • A incredibly accurate main gun with decent damage
  • The strider’s signature belly cannon
  • The best height-advantage you’re going to get without going airborne
  • Sounds identical to that of the NPC
  • Did I mention you can traverse rivers if they aren’t too deep?

Hunter

  • Built-in flechette launcher
  • Fully-animated melee attacks
  • Identical sounds to that of the NPC
  • The ability to trample people with often deadly results

Controls

Universal

  • E – Enter/Exit
  • W/A/S/D – Movement
  • Sprint – Sprint
  • Control – Toggle thirdperson
  • Walk – Freelook
  • Mouse 1 – Primary attack

Strider

  • Reload – Sounds
  • Mouse 2 – Strider cannon

Hunter

  • Reload – Idle sounds + animation
  • Sprint + Reload – Angry sounds + animation
  • Freelook + Reload – Scanning sounds
  • Mouse 2 – Melee attack

Notes
  • The map used in the screenshots is rp_ineu_valley_2_v1a
  • Striders cannot currently duck because of a hitbox issue
  • Console commands for adjusting health are available under the gw_ prefix
  • NPC’s do not interact with either entity
  • You can find the entities under entities -> Groundwatch

Credits
  • Hoplite for pointing out several major issues
  • Matt for helping with testing
  • Taco N Banana for giving me a developer position and plenty of positive feedback following the release of airwatch
  • Valve for making the source SDK publicly available
  • Everyone who subscribed to the original addon for giving me the motivation to keep working on this and more.