Toy Tweaks
A simple mod providing multiple optimization options for the four watcher ending toys.
– Unique Icons: Each toy now has dedicated icons, makes them feel less like temporary cutscene props.
– Item Tracking: Enable key-item markers to permanently display toys on maps.
– One-Hand Carry: All toys can be carried single-handedly
(Note: The long pipe in the toy room may cause texture glitches, but normalizes after leaving, plushie and that one weird toy are too big and heavy so slugcat still has trouble with carrying them around, try storage them in your stomach instead.)
– Ball Throwing: Now liftable! Throw while jumping to observe chaotic physics collisions.
– Stomach Storage: Store oversized toys in stomach pouch (yes, regardless of visual size.)
– Full Customization: Toggle features per-toy, with EN/CN UI support
(Default: Icons+Tracking ON; One-hand: Top/Ball/Weird Object; Stomach: Top only.)
– When spawning multiple identical toys via bugs: Only one instance per type auto-tracks, Workaround: Swallow & regurgitate to refresh tracking.
– After enabling the tracking of key toy items, turning off this option will not cause the tracked toy tags to disappear.
– Base game bug: Item tracking occasionally glitches in current version (This affects vanilla gameplay too, not mod-specific.)
– My first code mod – Expect potential undiscovered bugs.
– Limited testing – Please submit reports with `exception.txt` from game root folder.
– Special thanks to QED for code troubleshooting and patient guidance.
– Source Code: https://github.com/havenoideawhatismyname/ToyTweaks
More features may come? Suggestions welcome!
This is purely a passion project shared to spread joy. Hope you enjoy playing!