Buildable Hunter Weapons
Fixed bug where conventional weapons would require multiples of a tech researched to appear in engineering.
Modifies the items and adds in research projects to enable duplication of the hunter weapons. Very useful if you happened to install any of the "Suffering is Fun" mods.
The research projects aren’t necessary if the narrative content is disabled and can be disabled accordingly in either the XComBuildableHunter.ini itself (located at DocumentsMy GamesXCOM2XComGameConfig), or in-game with Mod Config Menu.
Costs are also adjustable in the same way.
The research requirements *do* take away the weapon for while the project is researching, but will be given back upon completion.
