Grenade Throwing Tweaks
Removes tile snapping and adds suppression grenade range reduction. This is an extended version of the mod ‘Non-tile-snapping grenades’, you need to disable that mod to enable this mod.
Removes tile snapping for grenades, recommended mod to be enabled alongside Grenade Damage Falloff mod ( http://steamcommunity.com/sharedfiles/filedetails/?id=626050983 ). May be disabled by setting SNAP_TILES to true in XComGrenades.ini
Grenades will still snap to targets, just like Enemy Unkown
Also reduce grenade range by 60% for suppressed units. Configurable with SUPPRESS_RANGE in XComGrenades.ini, set to 1.0 if you don’t want this feature.
Suppression range reduction tweaks (Collection to subscribe all in one click: http://steamcommunity.com/sharedfiles/filedetails/?id=629875683 ):
Grenades ( http://steamcommunity.com/sharedfiles/filedetails/?id=629228359 )
Misc AoE abilities ( http://steamcommunity.com/sharedfiles/filedetails/?id=629293188 )
Items ( http://steamcommunity.com/sharedfiles/filedetails/?id=629292047 )
Psi ( http://steamcommunity.com/sharedfiles/filedetails/?id=629860683 )
WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if and only if the mod is enabled, since this is a tweaking mod using existing templates there shouldn’t be missing content after disabling the mod so for now you’ll have to use this mod to fix it if you decide to disable the mod http://steamcommunity.com/sharedfiles/filedetails/?id=619141883
Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamcommunity.com/sharedfiles/filedetails/?id=625230005
Compatibility Note:
This mod overwrites template ‘AcidBlob’, ‘MicroMissiles’, ‘ThrowGrenade’, ‘LaunchGrenade’ may not be compatible with other mods that overwrites the same template.
Yes it is totally compatible with the Grenade Damage Falloff mod
