RCS – Realistic Charring System V1.3
INTRODUCTION:
- Addon version 1.3
- Addon name:RCS – Realistic Charring System
FEATURES:
- distance system (if enabled in the settings) the closer the NPC was to the explosion, the more charred he will be (if disabled, one of 4 charred models will be selected)
- many settings
- you can also configure whether ragdoll will burn after charring, its burning time, chance, etc.
- if you blow up a headcrab zombie or a fast zombie, then when it is charred, a headcrab, a fast zombie or a regular zombie will also fly out, depending on who you blew up
- if you blow up a prop it will take charred material (depending on how you set the chance)

- If you blow up a combine soldier, its charred helmet and body armor will also fly off.

- only humanoid NPCs will turn into charred corpses, and non-humanoid ones will receive charred material
- idk this mod is hilarious
SETTING:

Q menu >> options >> Charring System >> Setting
What settings are available: - Enable Addon(on/off)
- Enable Distanse System (on/off)
- Charring Chance (from 1 to 100)
- Burn After Charring (on/off)
- Burn Chance (from 1 to 100)
- Burn Time (from 1 to 100)
- Prop Charring (on/off)
- Prop Charring Chance (from 1 to 100)
- Combine Helmet And Vest (on/off)
- Combine And Vest Charring (on/off)
- Helmet And vest Fade time (from 1 to 250)
- Distance Threshold 1 (from 0 to 500)
- Distance Threshold 2 (from 0 to 500)
- Distance Threshold 3 (from 0 to 500)
- Distance Threshold 4 (from 0 to 500)
- Distance Threshold 5 (from 0 to 500)
- Distance Threshold 6 (from 0 to 500)
MOD NO WORKING?
-check if leaving corpses is enabled

-reinstall the mod
-restart the gameCREDITS:to the combine helmet model:https://steamcommunity.com/sharedfiles/filedetails/?id=136430297&searchtext=helmet
to the combine vest model:https://steamcommunity.com/sharedfiles/filedetails/?id=565242146