Enhanced Proximity Voice Chat
Now the player’s voice volume depends on whether they are behind a wall or at a great distance.
Features:
- Adjust the radius in which you can hear players:
proximity_radius (by default 3000) - Adjust the volume of players when they are behind obstacles:
proximity_mute (from 0 to 1, by default 0.3) - Allow dead players to talk:
proximity_deadtalk (0 or 1) - Switch between global and local voice chat:
proximity_enabled (0 or 1)(Only server host can change those)
I have not tested the addon’s performance on servers with a large number of players.
Tags:
voice, voicechat, vc, chat, proximity, 3d, sound, audio, global chat, enhanced, sergeant