Recruit Defeated Legendary Lords (Mixu’s Addon)

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Authors: Militus Immortalis, sm0kin, Tabula rasa

Last revision: 16 May, 2019 at 13:55 UTC

File size: 760.83 KB

On Steam Workshop

Description:

Make sure to get the original first! Look at the required items on the right side!

What does this mod do?

This mod allows you more freedom– don’t want to confederate? Don’t want to ally? Are you afraid you’ll have to release a faction and eventually work up to confederating them after they were killed?
No more! This mod allows you to receive any same culture legendary lords that were killed by either you or an AI. This is only for players, however.

This works for not-yet recruited lords too! (Like Ghorst for Vampire Counts when you play as Von Carsteins or The Barrow Legion)

Example.:
Heinrich Kemmler has been killed by some pesky foe in the west while you play as Vampire Counts, he will now join you as a legendary lord.

New upload, why?
This mod was made by Scipion originally. He has moved on from modding at the moment and sm0kin has taken over in updating this, while I continue to write the events for the mod. Previously Scipion had accidentaly removed the mods from the workshop, hence the re-upload.

Issues:
– If you started a campaign with scipions version of the mod and want to continue with this version then you can do so by double-clicking on the save game. Since the mod did not substantionally change it is safe to discard the red warning text. – sm0kin

Credits:
Scipion for his original concept and upload of this mod.
sm0kin for picking up after Scipion lost track and time.
Lord Militus for writing the events of the mod and taking over the mod page.
Tabula rasa for attempting to update and fix this before sm0kin did so.
Extra thanks to Cyñical for his upload that caught my eye and got me to talk to Scipion about it being removed.
And everyone reporting bugs and being supportive!

ORIGINAL DESCRIPTION BELOW

Confederation is for the weak!

MIXU’S addon now available!
Check out his link to add Mixu’s Legendary Lord Part 1 & part 2

<removed to avoid confusion>

Summary

Scenario 1
Has that foolish counterpart of a Vampire Count refused to confederate, be reasonable or flat out irked the grand, righteous ruler that you are? Are you left with no choice but to defeat him, yet fear for the consequences as you can’t have their legendary lord this way? Well no more!

That’s right, they will serve their rightful masters! You can now pummel your "like-minded", bovine-staring-face neighbor into the ground, destroy his useless empire, sack all his cities, plunder him to your heart’s content and then recruit his legendary lord as a fresh, empty-headed recruit!

Scenario 2
You’d like to help the Last Defenders but as the Hexoatl you might as well be on another planet and confederating territories that far away might not be ideal.

Well, if he’s ever defeated, you can now hire him, build up spanking shining new armies and lead him to retake his lost territories!

Mod features
  • After an empire of the same culture as yours has been defeated, their Legendary Lord(s) will be available to be recruited by you.
  • Legendary Lords recruited this way will start at level 1 and will be stripped of items.
  • The legendary item quests are disabled, however the item will be awarded when the LL has met the required level for the item.
  • The Red Duke and Boris Todbringer are also included.
  • Works only for the player, not the AI.
  • All factions benefits from this. (except Chaos and Beastmen which has only one faction)

Features in development
  • Expanding the concept to be religion based i.e. Empire could hire any untainted lord, Vampire Count hire Vampire Coast, Followers of Nagash etc. In order to make it even more interesting, the lord would function as horde so they could hire their unit faction. Would probably make it as an add-on or another mod entirely.
  • Integration with Project Resurrection – Parte Legendary Lords

Compatibility

Save game compatible.

Should be compatible with just about anything. Will not work with non-vanilla lords.

Works with Mortal Empire Campaign on a Single Player. I have not tried on Coop campaign, it might work, or not.

Known issues
  • The Red Duke’s name appears blank when you recruit him after defeat
  • There are reported issues with Lokhir recruitment. When he get his legendary item, the game will prevent you to end the turn. Boot him out and rehire him 5 turns later seems to do the trick.

Want to support me ?

Check out my patreon to know my future works
I do this because I enjoy the game and modding it but it does take a lot of time. Every bit of financial help allows me to put more efforts in doing what I love and bring you crazier ideas!

[www.patreon.com]

Credit

Credit to Militus Immortalis for changing the mod page info and rewriting the event’s per faction!
Note from Militus: If anybody has any information about specific lords and aren’t happy with what I wrote, please leave a comment with @Militus or something in the comments! I’ll be checking the comments regularily. I used the Warhammer Wiki for each Lord that I knew nothing about, to try and make them appealing for each LL! I hope you enjoy the mod.