SMART AI FIGHTING POSITION – AMBUSH

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Author: Jacktheviper

Last revision: 19 Jan, 2022 at 17:29 UTC

File size: 7.3 KB

On Steam Workshop

Description:

"There is only one principle of war and that’s this. Hit the other fellow, as quickly as you can, as hard as you can, where it hurts him most, when he ain’t lookin’."
-William Slim

SMART AI FIGHTING POSITION

This composition adds an area trigger that can be used to set up an ambush and a system to simulate the effect of suppressive fire against enemies in cover.

  • Simply synch units to the trigger to make an AMBUSH/FIGHTING POSITION.
  • When a target enters the trigger area, the units will get up and attack.
  • When no targets are left inside the zone, the units will hide again.
  • Units are affected by suppressive fire, while under suppression units will be forced to stay in the prone stance, adding a whole new gameplay dynamic to the game.
If you have enjoyed this composition, check out my scenario collections to see some of it in use: