[SONIC] Amy Rose (PM)
This is Amy Rose’s model from Sonic Generations, converted from the Sonic Misc. Ragdoll Pack by ApocHedgie & RTB. This is pretty much another conversion of one of the ragdolls from RTB’s pack, which honestly are pretty great models. There isn’t much good Sonic PMs on the workshop so I thought ahead and converted Amy’s ragdoll to a playermodel!
This took me a while because Super DOF (Depth of Field) crashed my game several times in a row for some reason. Hope you can understand why I took a bit in publishing this.
Other than that, there’s not much problems on this model since it got ported pretty smoothly.

Amy Rose is a character from the Sonic the Hedgehog series.
She is an anthropomorphic hedgehog with a crush on Sonic the Hedgehog. Since meeting Sonic on Little Planet, Amy has declared herself his girlfriend and has attempted to win his heart by any means in many of their adventures.

‣ Playermodel
‣ Skingroups (Default & Unleashed Ver.)
‣ Faceposing
‣ Eyeposing
‣ C_Hands (That matches the model’s skingroups)
‣ Compatible with ARC9’s TPIK
‣ Works well with Custom Taunt / uTaunt
‣ Collision meshes that match the model’s
‣ Scaled accordingly to MIRALEN’s Sonic Playermodels

‣ Hitboxes are NOT TTT compatible for now.

Sonic Team and SEGA – For creating Sonic the Hedgehog
Apoc Hedgie and RandomTBush – For the original port of Amy’s model
kapuyas – Editing and converting the ragdoll to a playermodel
YuRaNnNzZZ – For making the c_hands bodygroup / skingroup changer script
MIRALEN – Inspiring me to at least continue the Sonic playermodels he didn’t convert
Gabriel – Requesting Amy Rose to be converted to a playermodel

‣ I do not take requests (unless I’m willing to) nor commissions (never). This is merely done on my free time. I do not wish to profit off of anything I port at all.
‣ Spam, copypastas, drama or hateful comments will be deleted.
‣ If you want to use the original ragdoll instead of this (a playermodel with adjusted proportions, size & no misc bones on the arms for maximum ARC9 compatibility), check it out here!