[EDIT] Boreal Alyph Weapon Replacements
Edit of this cool port: https://steamcommunity.com/sharedfiles/filedetails/?id=3460769638, if you wish to have more true to source material weapon replacements, use that.
What’d I do for this edit:
– Removed all the sway and movement animations, instead relying on enhanced hl2 viewmodels
– Fixed up the camera bone attachment stuff since it was implemented in a wrong way (you can’t consistently grab the attachment positions in calcview, dont ask me why, i fail to see the reason too)
– Added some missing soundscripts that the viewmodel played
– Increased the volume and soundlevel of weapons substantially so they don’t completely fade out in like 5 meters
– Removed unnecessary networking, for example the inspection interaction was networked for seemingly no reason
Requirements:
– Extended CalcView – For camera movement during reloads and such
– Enhanced HL2 Viewmodels – Gives the weapons much needed life, such I stripped the original away
I really recommend using Enhanced Recoil, Reactive Crosshair and DWRV3 with this.
Required items:
Click the title to search on this site.
Extended Calcview — Steam Workshop
Enhanced (HL2) Viewmodels — Steam Workshop