Generic Hostile PMC

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Author: achaemenid cat

Last revision: 7 May, 2025 at 19:24 UTC

File size: 4.95 MB

On Steam Workshop

Description:

Adds generic PMC operators as enemies in random mission generation, as well as in the game editor. They are a tough challenge in CQC as they react very fast and move quickly. In long range engagements they like to throw grenades.

Does not replace any existing enemies.

I intend to add more variants in the future. I have only tested them briefly so they may be OP currently; if so, let me know and I can tone them down.

Note that while NVG variants exist of all of the elite PMCs, these NVG variants do not spawn in RMG as it makes long-range maps oppressively hard to complete (this is probably why SSI isn’t an RMG faction either)

Adds the following:
-PMC Infantry (AKS-74U/M4/SCAR-H/BREN2, grenades, level III armor)
-PMC Guard (Glock 17, level III armor)
-PMC Gunner (PKM/HK21, grenades, level III armor)
-PMC Assaulter (M1014/MP5, grenades, level III armor)
-PMC Marksman (M1A/SVD, grenades, level III armor)
-PMC Elite (M4/MK18/MCX/ARM5SF, grenades, level IV armor)
-PMC Elite Gunner (Minimi/RPK16, grenades, level IV armor)
-PMC Elite Assaulter (P90/MP7, grenades, level IV armor)
-PMC Elite Marksman (M16/SCAR-H, grenades, level IV armor)
-PMC Captain (MP5/MK18/SCAR-H/MCX, grenades, level IV armor, veteran aura)
-PMC Rocketeer (RPG-7V2, level III armor)