Igor (Persona 5)
Igor from Persona 5

● Playermodel
● 2 NPCs Enemy & Friendly (Persona)
● Ragdoll
● Firstperson view arms
● Bodygroups (Tie, Tissue)
● Facepose / Eyepose (using bones) / Fingerpose
● Hitboxes for Deathmatch or Trouble in Terrorist Town
● Jigglebones (Hair, Tie, Cloth)
● More than 85 Bones
● Game shader
● Eye blink animation
● Mouth animation mic talk
● Move bones angles, scaling and the location using Advanced Bone Tool
● 64 – 128 Facepose/Faceflexes data support use Enhanced Faceposer
● Custom taunt feature supported
● 2 NPCs Enemy & Friendly (Persona)
● Ragdoll
● Firstperson view arms
● Bodygroups (Tie, Tissue)
● Facepose / Eyepose (using bones) / Fingerpose
● Hitboxes for Deathmatch or Trouble in Terrorist Town
● Jigglebones (Hair, Tie, Cloth)
● More than 85 Bones
● Game shader
● Eye blink animation
● Mouth animation mic talk
● Move bones angles, scaling and the location using Advanced Bone Tool
● 64 – 128 Facepose/Faceflexes data support use Enhanced Faceposer
● Custom taunt feature supported
Credits :Model & Textures: Atlus, Bandai Namco Entertainment, Nippon Ichi Software
Model rigged into Valve Skeleton: by meRequested by: MrXade, Monomaru
I didn’t own any model i only port/convert them into source engine


