Bunny Playermodel (Enhanced)
IDRIS PASTA PLAYERMODEL :V

● Playermodel
● 2 NPCs Enemy & Friendly (Idris Pasta)
● Ragdoll
● Firstperson view arms
● Facepose
● Jigglebones (Bunny Ears)
● Eye blink animation
● Move bones angles, scaling and the location using Advanced Bone Tool
● 64 – 128 Facepose/Faceflexes data support use Enhanced Faceposer
● Custom taunt feature supported
● 2 NPCs Enemy & Friendly (Idris Pasta)
● Ragdoll
● Firstperson view arms
● Facepose
● Jigglebones (Bunny Ears)
● Eye blink animation
● Move bones angles, scaling and the location using Advanced Bone Tool
● 64 – 128 Facepose/Faceflexes data support use Enhanced Faceposer
● Custom taunt feature supported
Credits :Original Credits: Gazhelmet
Old Version: Bunny Player Model
Model rigged into Valve Skeleton: by me
Facial data / Facemorph: by meI didn’t own any model i only port/convert it from ragdoll into playermodel