Universal Kind of Un-Matсhed Pistol
This add-on will only work correctly for view models (mods of reanimation, hands) that use the ORIGINAL PISTOL MESH (EZ2 has different).
This is done with a trick – making some possible parts of the compensator transparent via .vmt material parameters, without model edit (except for world model). Also uses an original edited high resolution base texture and normal map.
Compatibility with other re-texturing add-ons won’t work due to engine material limitations.
If it doesn’t work, set the load order priority higher!
