Bright Minds Policy Pack
Great minds from near and far represent more than great people, they represent the gradual improvement and shifts historically as knowledge and skills accumulate. Adding some extra role-playing style flavor with four new policy cards.
Monastic Pilgrimage – +3 Faith and +1 Science to all trade routes
– Economic policy card
– Unlocked with Theology civic
Apprentice Orders – +2 Production for the first building within the Encampment and Harbor district.
– Military policy card
– Unlocked with Guilds civic
Writing Standardization – +2 Science and +1 Production for domestic trade routes.
– Economic policy card
– Unlocked with The Enlightenment civic
Standardized Tooling – +3 Production and +3 Gold to all buildings within the Encampment, Harbor and Aerodrome district.
– Military policy card.
– Unlocked with the Urbanization civic
*Requires Gathering Storm dlc
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm