Bright Minds Policy Pack

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Author: SigmaLX (ELK)

Last revision: 12 May, 2025 at 01:28 UTC

File size: 35.55 KB

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Description:

Great minds from near and far represent more than great people, they represent the gradual improvement and shifts historically as knowledge and skills accumulate. Adding some extra role-playing style flavor with four new policy cards.

Monastic Pilgrimage – +3 Faith and +1 Science to all trade routes
– Economic policy card
– Unlocked with Theology civic

Apprentice Orders – +2 Production for the first building within the Encampment and Harbor district.
– Military policy card
– Unlocked with Guilds civic

Writing Standardization – +2 Science and +1 Production for domestic trade routes.
– Economic policy card
– Unlocked with The Enlightenment civic

Standardized Tooling – +3 Production and +3 Gold to all buildings within the Encampment, Harbor and Aerodrome district.
– Military policy card.
– Unlocked with the Urbanization civic

*Requires Gathering Storm dlc

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Gathering Storm