O C C U P A T I O N – A L T I S

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Author: Dude ride

Last revision: 18 Jun, 2016 at 04:25 UTC

File size: 42.63 MB

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Description:

Welcome to OCCUPATION ALTIS!
I decided to release this mission because I had no one to test it. This mission is a W.I.P but is playable.

What is Occupation Altis?: It is a comepletely persistent campaign (Thanks to Alive) with numorous immersive aspects to give the player a real feeling of being a soldier deployed to Altis. It is Coop and SP friendly.

Whats the Gameplay like? Occupation Altis takes place in a Vietnam type situation on Altis. Guarilla fighters have taken over a dense area of Altis, and Nato has to search and Destroy all threats in the area in order to win. The mission focuses on you and your battalion that is on Altis. You have a limited supply of vehicles and equipment to get the job done. The game will ultimately give you tasks that you must comeplete in order to win the war. The overall goal is to stay alive, and survive your deployment on Altis. GOOD LUCK!

#Features – AI
AI are fully persistent, and will only spawn when you are within a certain distance. Giving you plenty of FPS and allowing thousands of units on the battle field!

Both Factions (Blufor & Opfor) have AI military commanders, both factions will try to beat each other by making strategic decisions based off of the battlefield.

AI can: set up ambushes, create camps, create ammo depots or cash’s, blend in with civilain population, and can have intel on their body’s.

AI will assign tasks for the players based off of the situation on Altis. If the AI find intel about an ammo cash, it is likely you might get a mission to destroy it.

#Features Mission
Fully Dynamic weather system.

Client Side graphics settings supported.

Virtual Arsenal support.

Zeus is available for spawning in AI and Fortifications.

Fully working logistics system. (You can haul fortifications like Sandbags to the AO to make FOB’s or Fortified positions by using cargo vehicles.)

Zeus can spawn AI squad members for players.

Working Revive system (Can be replaced in the future)

#Requirements
@Alive
@CBA
Latest Arma 3 Version

#Future Plans
Eradication all Bugs
Adding mod support for faction mods I.E (Unsung, Iron Front, RHS)
Adding "Unit Morale" system
Adding Tanoa support