Unrecord Warehouse
"Where the —- is Oscar?!"
– Last known message from Officer —– before disappearance. Unable to reestablish contact in 12 hours. Sending dispatch
Yes, someone has already beaten me to the punch with an Unrecord map. However, that map has several issues that I don’t think the mapper will address. So instead, I decided to take a jab at making my own interpretation of the warehouse seen in the Unrecord trailer. It’s not 1:1 to the original trailer unlike the other version but it’s suitable enough I think. Also, since the entire trailer was filmed in jump-cuto-vision it was really hard to parse the actual layout of the map so I had to go off by pure guesswork and creativity. I think it worked out tho.
there are ai nodes and a nav mesh please let me sleep for once
Valve – models
Slartibarty’s Slammin’ Source Tools [knockout.chat]
DRAMA Studios – developers of Unrecord and for providing their press kit on the website which was hugely vital to the creation of this map
Jacob Robbins’ Skybox [jacobdeanr.github.io]