Liminal Dream
A place, faintly familiar, but alien at the same time…
This is a tiny art piece map I made for fun. If you like liminal space maps, catch a vibe in this one. There are many ambient sounds and details to observe. The entire map is lightmap scale 1 for extremely crisp shadows, something you can’t do easily in normal-sized maps, giving this map a 90’s pre-rendered CGI appearance.
r_radiosity 2 in the console will solve lighting issues with dynamic props like doors.
Requirements
Processor: 2 GHz Multi-Core CPU
Memory: 4 GB RAM
Graphics: 1GB Dedicated VRAM
Storage: 125 MB
Supported Gamemode
Sandbox – No Navmesh Yet!
Credits
- Slartibarty – Developer of Slammin’ Source Map Tools[knockout.chat]
- Resistance & Liberation – Assets
- Stuffy – Custom grass models and blends
CURRENT RELEASE: gm_liminal_dream — Q1 2023 (2023-2023)
