Enhanced Beginning

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Author: circlejourney

Last revision: 1 Jan, 2018 at 09:40 UTC

File size: 23.55 KB

On Steam Workshop

Description:

Sick of mining aimlessly for hours on your first planet? Frustrated after starving to death for the fiftieth time? Tired of relying on chests for weapons that aren’t terrible? This mod is dedicated to making your first planet less of a grind, while retaining a similar challenge level. You shouldn’t have to play five hours to get to the good bits!

1.1 Update

Pickaxes won the vote by 56% to 44%, so as of Version 1.1, your matter manipulator is back to normal–but you can now craft improvised pickaxes at the foraging table with 20 cobblestone and 20 timber. These break very quickly, so be sure to have a good stock of timber and cobblestone on you!

Features

– No more rushing on the first day – start with a sleeping bag, salves and seeds in your ship locker
– Quicker mining – craft low-durability pickaxes with cobblestone and timber
– Craft a flintlock with iron bars, timber and volatile powder at the anvil
– Craft a weak hoe from cobblestone, timber and plant fibre at the foraging table
– Have a fighting chance against nighttime mobs – broken broadsword is slightly sharper
– Build faster – logs are broken down to 8 timber blocks instead of 5
– Volatile powder can be crafted from flares

This is my first mod, so all feedback on balance, bugs etc. is deeply appreciated!