Forgotten
FORGOTTEN
One day your travels may take you west. When they do, perhaps you’ll visit the coastal town of Hushwater. Its denizens may be mysterious, even reclusive, but don’t hold that against them. And don’t worry about what’s underneath their hoods. It isn’t polite to ask. If you spend enough time in Hushwater, you may learn the secrets of crafting a new type of hammer weapon: the crozier! Croziers hit up to 2 tiles away, though they lack the piercing quality of spears. Furthermore, they enhance a mage’s magical abilities. With every spell channeled, the wielder gains a stacking boost to Magic Attack.
Forgotten is a mid-game port, adventure, and weapon type mod that also introduces a new playable/recruitable race: the Forgotten! The Forgotten are a race that eschews the limelight, lingering instead in the shadows. They have 50% reduced threat priority, and can briefly turn invisible when struck by a physical attack.
Explore Hushwater and the surrounding wilds to unlock a new port service that will allow you to instantly travel to a random (base game) port. If you’ve been holding onto any treasures from your forays into the tombs of Shallow Graves, you may even unlock this service a bit early.
As with all of my mods, Forgotten can be seamlessly integrated into an existing save.
Features:
- New Port City west of Fantlin at 74S, 124W
- New Adventure Zones
- New Port Service: Gate
- New Weapon Type: Croziers
- New Race: The Forgotten
- New Accessories
- New Enemies
Cross-Mod Support: Croziers can be crafted from Heartwood, Bloodstone, Gossamer, Xochitl, and Yore. Place this mod below the relevant crafting material mods.
Acknowledgements:
- Horizon’s Gate Discord Modding Channel[discord.com]
- Eldiran
- Mafe
- Basic Modding Guide
- PeriTune Materials[peritune.com]
- Paul’s Modded Class Guide
- Furdabip’s Palette Viewer and Tester[furdabip.com]
My Other Mods:
Check out my collection!