Additional Races. Gnolls Graphical Update
This mod both updates the Gnoll graphics from SEEU’s Additional Races Gnolls to use the new palette system introduced with the Adventure Mode update, as well as giving them full portrait graphics.
This is a fan-made patch to update the graphics of the original Gnoll mod to fix some bugs with weapons not appearing or being assigned, as well as making the body parts and weapons color correctly without needing each to be manually assigned. Statue graphics have also been added.
This mod was inspired by a similar mod doing the same for the Erinyes race here!
They’ve also done another one for the Stella Elf Race here!
I’ve also already done the Naga race here!
And the Ratfolk race here!
Portraits are based on the vanilla humans, though some things like the head, ears, mouth, and various hats and mask have been reworked or redrawn to fit the new head shape.
This mod should be loaded ABOVE the original mod, which is still required as this mod only replaces the graphics files!
If using this mod with Topple’s Graphic Merge script installed, the Gnoll’s sprites will appear duplicated and slightly overlapped. This is because I seem to have slightly misplaced my own graphics on their new sheets, so they don’t exactly overlap with the original mod’s graphics. Since the Graphic Merge mod makes the original Gnoll mod, and this mod’s graphics both load, it’ll look off in game. I may fix this in the future, but for now if you wish to use the two together you can just delete the original Gnoll civ’s graphics folder and it’ll only load this mod’s graphics.
