Arthur GC’s Random Vegetables at Game Start
Random Vegetables at Game Start adds a configurable number of random farm-grown, edible vegetables during the scenario creation screen, so they spawn alongside your colonists when a new game begins.
It’s a simple mod made primarily for roleplay purposes, but it also pairs perfectly with mods that introduce seeds into the game, such as SeedsPlease and Progression: Agriculture.
By starting with vegetables, you can immediately extract seeds and jumpstart your farming plans.
✅ Random Vegetables at Game Start is designed to be compatible with all mods, and will spawn modded vegetables as well.
✅ Safe to add or remove from existing saves.
✅ Excellent companion for mods that introduce plant seeds.
Check out more of my work: Arthur GC’s Workshop
If you enjoy the mod, consider supporting me on Ko-Fi[ko-fi.com]! 😊
