Customizable Weight Multiplier
Adds a Sandbox Option to change the weight of all items.
This will multiply the weight by said option.
As example a setting of "0.25" would change the weight to a quarter of what it was.
A setting of "2.0" would make everything weigh double.
By Default the mod is set to 0.5 (for the people that dont use custom sandbox)
B41 has a submod for fishies. enable to affect fish
it will show up in B42 but wont do anything
What this mod does :
It alters every inventory Items "Base Weight" by the multiplier when the world gets loaded.
This allows you to alter the weight in the Sandbox Settings (server or using mods Like Stars),
even mid game and the Items will have the new Weight once you restart the world.
Fish are a exception to this as the weight and nutritional value is calculated when the fish is "created" means spawned as loot or caught. Reason for the B41 submod. altering the multiplier will not affect fish that are already present.
(if i would do them like the other items they would have very borked hunger and nutritional values)
What this mod dosnt do :
Every "movable furniture" has is orginal weight.
Furniture is handled by a entirely different concept thats hard to intercept.
i tried to implement it but it just gives me headaches.
((if someone knows how to affect "all" furniture im happy to implement it into this mod.))
Known ?Problems?
not sure if these are problems/bugs:
Since this mod affects also tires,mufflers,seats, suspension and other car parts
It will make all cars ligther/heavier. (depending on multiplier)
Excpect sligthly altered car behaviour!
If a Attachment (to a weapon, backpack etc) uses Flat Weight reduction
items can possibly have negative weight depending how small your multiplier is.
i only Experienced this so far with Low Multipliers and some modded Weapon attachments.
B42 Version :
only the main mod is Avalible right now. the fish submod is broken and will need the api to be released before i can fix it.
The Fish mod WILL show up in your modlist but currently is just a empty placeholder so i can maintain Version 41 support.
the new Fluid container mechanic is also not affected (the container itself is) this also wont be fixed till the API is avalible.
FuelTime Fix! for B42:
Now Fuel items will burn for the correct amount of time instead of using the altered weight
(logs will burn for 6 hours no matter your multiplier)
!Also this will only "undo" my weight reduction!
if you have another mod that makes the burnable stuff ligther it wont fix theirs!
Workshop ID: 3069424394
Mod ID: CustomizableWeightMultiplier
Mod ID: CustomizableWeightMultiplier-fish