Ivory
Change the value of ivory and horns to make them more valuable.
I didn’t like the value of ivory and horns in the game are all the same. And it is ridiculous they are worth the same as shells. So I decided to slightly adjust them.
If using animals as a source of ivory etc bothers you – keep in mind this mod is just a game. If you want to make a real change donate to organizations impacting real world like World Wildlife Fund[www.worldwildlife.org].
- Value 2 (Common): Ibex, Muskox, Water Buffalo, Yak, Crundle (including their man and giant variants)
- Value 3 (Impressive): Reindeer, Elk, Moose, Deer, Mountain Goat, Elk Bird, Rhinoceros (including their man and giant variants)
- Value 4 (Exotic/Mythical with unimpressive horns): Satyr
- Value 5 (Mythical or best possible horns): Unicorn, Minotaur, Blendec Foul
- Value 2 (Common): Troll, Gorlak
- Value 3 (Impressive): Walrus, Hippo (including their man and giant variants)
- Value 4 (Exotic): Narwhal (almost like unicorn)
- Value 5 (Mythical or best possible ivory): Elephant (including man and giant variants)
Creatures not from vanilla nor in mod mentioned in compatibility section are not impacted by this mod.
Generated (like forgotten beasts) are not impacted by this mod.
Should be compatible with most other mods that do not remove vanilla creatures.
If placed before mods creating giant/man versions of vanilla creatures, it will impact those creatures as well.
Supports More Vanilla Creatures by ryno (if used with this mod, place this mod after the more_vanilla_creatures mod)
- 1.00 – Initial release
Preview image is AI generated
LICENSE: Creative Commons – CC BY 4.0 License
